Construction of Animation Education System Based on Interactive Teaching Pattern
Abstract
This paper is on the construction of animation education system based on the interactive teaching pattern. In brief, the animation industry is a sunrise industry, for promotes our country animation industry fast healthy development, the university should further consummate the education directive, the attention enhances the student to synthesize the quality, takes student's innovation ability and the practice ability raise, the enhancement and the enterprise cooperation. In the process of positioning the cartoon talent should be based on the basic needs of the animation industry employment, the establishment of the basic skills of talent training objectives, in order to make talent positioning and industry needs closer. In the future, we will apply the proposed method in the general teaching activities to enhance the overall performance.
Keywords
Animation Education, System, Interactive Teaching, Pattern
DOI
10.12783/dtssehs/ssme2017/13025
10.12783/dtssehs/ssme2017/13025