Visualization of Battlefield Meteorological Environment and Battle Visual Effects Based on General Model Particle System
Abstract
Battlefield environment information have multi-dimensional, multi-scale, multi-temporal state characteristics. Particle system is an effective method for three-dimensional battlefield meteorological environment and combat effects of visualization, can effectively organize, thereby efficiently Multidimensional Dynamic visualize the battlefield weather information. In this paper, the transmitter and influencers to build a common mode particle system, the model system consists of a particle emitter, particle renderer, particle control, particle composition manager, via a transmitter, controller interaction between each particle simulation kinds of changes in motion to improve the authenticity and versatility of the particle system, and through the model to achieve a three-dimensional battlefield meteorological environment and explosions and other special effects visualization.
Keywords
Particle system, Battlefield, Meteorological environment, Visualization
Publication Date
DOI
10.12783/dtetr/ssme-ist2016/4027
10.12783/dtetr/ssme-ist2016/4027
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